While I have yet to actually implement the full-scale error correction as I want to, I did some manual tests today. I basically took a track that I was erroring out on, and swapped in 1-bit away values for the bad bytes. In some cases, it appeared...
3D Wireframe Rotation dreams…
So I’d really like to be able to rotate 3D objects using this computer. There’s some problems though that make it a little harder than normal. The 68000 doesn’t have any integrated Floating Point...
1,107 views